The eight assignments below are the suggested progression of assignments that will give you with a good foundation in Blender. They follow the skills mapped out in the Graphics and Modeling Skills Page. You can do them in whatever order, but the order below is the easiest order to do them in as many of the later skills require the earlier skills. You do not necessarily have to do these assignments as mapped out here, but you do need to demonstrate the skills learned in each of these assignments. Speak with Mr. Didier if you want to choose your own path.
Make your models more realistic with advanced materials, UV mapping, and procedural textures.
Independent Projects
After completing the above eight assignments and demonstrating their respective skills, you will then be required to design your own independent projects. Your projects will be designed to expand your skill knowledge into the other Intermediate and Advanced Skills mapped out in the Skills Page. You will need to complete 1 to 3 more projects of your choosing, depending of the length of the semester. Work with Mr. Didier to design your projects and grading rubrics. See the Independent Projects Page for more details.
Alternate Blender Projects: Google Sketchup
If you don’t have access to Blender or want a different take on 3D graphics, you can do projects using Google SketchUp instead. SketchUp is a CAD-style 3D program designed for designing physical objects that can be built or printed. It runs through a web browser, so it will run on your Chromebooks. No extra software is required. Follow this link for SketchUp Projects.
Final Exam
The final exam for this class is just another project. See the Final Exam page for more details.