Project Description
Dive deeper into the 3D Game Kit by following the full 3D Game Kit Walkthrough. For this project, follow the first five lessons in the walkthrough
- Introduction to the Walkthrough
- Editing with Probuilder
- Making an Acid Pool
- Vertex Coloring with Polybrush
- Using Environment Prefabs
Either create a whole new scene or expand your scene create in Project #1. You should add the following to your scene.
- A larger area to explore that may take a minute or two to explore.
- At least 2 more game objects from the prior tutorial, i.e. enemies, moving platforms, doors, etc.
- Four (4) Probuilder objects that you created. At least one should be more complex that a cube, plane or sphere.
- A pit of acid that damages Ellen.
- Two objects with custom coloring created using the Polybrush.
- At least 20 Environment Prefabs have been added and fit well in the scene.
3DGK Project 2 Rubric
Grade / Topic | A | B | C |
---|---|---|---|
Area to Explore | You have expanded the area of the level. It takes about a minute or two to explore the entire area. | You have slightly expanded the area of the level. It takes about a minute to explore the entire area. | You have barely expanded the area of the level. It takes about 30 seconds to explore the entire area. |
Extra Game Objects | At least 2 more game objects (8+ total) such as enemies, moving platforms, doors, or teleporters have been added. All game objects work properly. | At least 1 more game objects (7+ total) such as enemies, moving platforms, doors, or teleporters have been added. All game objects work properly. | At least 1 more game object (6+ total) such as enemies, moving platforms, doors, or teleporters has been added. Most game objects work properly. |
Probuilder Objects | At least 2 Probuilder objects have been created. At least one is more complex than a basic cube, plane or sphere. Both objects fit well in the scene. | At least 2 Probuilder objects have been created. Both are basic shapes. The objects don't fit well in the scene. | At least 1 Probuilder objects have been created. All objects are basic objects. The objects stand out and are distracting from the scene.. |
Acid Pool | At least one acid pool has been added. The acid causes Ellen to die. The acid pool works properly and fits well in the scene. | At least one acid pool has been added. The acid may cause Ellen to die. The acid pool partially works and fits OK in the scene. | . At least one acid pool has been added. The acid does no damage to Ellen. The acid pool does not work properly nor does it fit well in the scene. |
Polybrush Objects | At least 2 objects have custom materials added through the Polybrush. Both objects and the materials fit well in the scene. | At least 2 objects have custom materials added through the Polybrush. The objects and the materials fit OK in the scene. | At least 1 objects has custom materials added through the Polybrush. The objects and the materials don't fit well in the scene. |
Environment Prefabs | At least 20 different environment prefabs have been used. Prefabs fit well with the rest of the scene. | At least 15 different environment prefabs have been used. Prefabs fit OK with the rest of the scene. | At least 10 environment prefabs have been used. Some prefabs don't fit with the rest of the scene. |
Game Dynamics | All of the above game dynamics should be easy for the player to use and understand. | The game dynamics can be a little confusing. | The game dynamics are confusing. |
Game Aesthetics | The game is not too easy and not too difficult. Playing the game is enjoyable and you want to see what comes next. | The game is a little too easy or too difficult. Playing the game is a little frustrating, but you want to see what comes next. | The game is too simple or really difficult. Playing the game is too easy or too difficult. You don't care what comes next. |