Intermediate Materials & Textures
Goals
Students will apply more complex materials and textures to meshes.
Skills
- UV mapping
- Texture Painting
- Multi-node materials
- Bump, displacement, and roughness maps
- Procedural textures
- Mulit-material meshes
Assignment Details
Take an object you have created and make it look more realistic using more complex materials and textures. Create mesh objects with the following materials or textures applied to them. For the assignment, you should have an object or objects with the following things:
- At least 2 different materials or textures total
- At least one procedural texture.
- You can have both materials on a single object or on 2 different objects. The objects can be simple objects (cubes, spheres, etc), unless you are doing a complex UV wrapping material.
You need to use at least 2 of the techniques below.
- UV mapping
- Map a UV material to a more complex object that has curves and many sides.
- UV wrap an object with 20 or more sides.
- Example Tutorial : AnvilPart 5.
- Texture Painting
- Paint directly onto your object using a paintbrush and other tools.
- Tutorials
- Texture Painting for Absolute Beginners by Surfaced Studio
- Texture Painting for Beginners by Ryan King Art. He talks about using a graphics tablet to paint, which is easier to use. You can borrow a graphics tablet from Mr. Didier if you want to use one.
- Multi-node editing
- Create a complex shading or material using 6 or more nodes.
- Create two objects using 6 or more nodes.
- Bump, displacement, and roughness maps
- Use these to give 3D texture to objects.
- Create two objects using different 3D textures.
- Tutorials
- Procedural textures
- Use at least 1 procedural textures.
- Use some of Blender’s material generators instead of using an imported image. These will generally be multi-node textures and often use bump/displacement maps.
- Tutorials
- Procedural Textures Tutorial
- Top 6 Texture Nodes by CG Cookie
- Ryan King Art has many procedural materials:
- Sam Bowman also has many procedural texture tutorials
- Reptilian Skin Shader by Ducky 3D
- Fabric weave by Erindale
- Fabric material by TopChanel1on1. He moves quickly and skips some things, but generates a quick fabric material.
- Baking procedural textures to speed render times.
Previous Student Work
Right-Click on the image and choose Open in New Tab (or Window) to view a larger image.
Resources
These tutorials are longer, multi-part tutorials that cover many of the techniques mentioned above and create more complex meshes. They also cover Intermediate Materials & Texture techniques and can count for that assignment as well.
Rubric
Topic / Grade | A | B | C |
---|---|---|---|
Number of Techniques | At least 2 techniques have been demonstrated. | At least 2 techniques have been demonstrated. | At least 1 technique has been demonstrated. |
Application of techniques | The techniques have been used clearly and appropriately. | The techniques have been used clearly, but not necessarily appropriately. | It is confusing how the techniques have been used and why they were used. |