Goals
Students will learn how to create simple meshes in Blender and manipulate them in 3D space.
Skills
- Blender layout, tools, and panels
- Adding mesh objects
- Transform mesh objects (move, scale, rotate, etc).
Assignment Details
Create a scene or single complex object containing at least 20 different simple primitive meshes (shapes). Simple primitives meshes are planes, cubes, spheres, circles, cylinders, etc. An example of a scene would be a room with chairs, a couch, and a table. An example of a complex object would be a Christmas tree with branches, ornaments, and a star on top
Resources
Blender Fundementals 2.8 tutorials
Previous Student Work
Rubric
Grade / Topic | A | B | C |
Number of Primitive Meshes | At least 20 different meshes have been used. | At least 15 different meshes have been used. | At least 10 different meshes have been used. |
Variety of Meshes | There is a wide variety of meshes and sizes. | There is a little variety of meshes and sizes. | There is very little variety of meshes and sizes. |
Mesh Placement | Meshes have been placed very precisely and deliberately in the 3D space. | Meshes have been placed deliberately but not very precisely in the 3D space. | Meshes have been placed poorly. |