Write a Java program that will draw a picture of a house.
Skills
Java graphics
Program Details
PP 2.19 page 110
Read 2.7-2.9, pp 92-103 in Java book for graphics code explanation.
Write an application that draws a house. The house needs the following things
a door
a doorknob
windows
a chimney
smoke coming out of the chimney
clouds in the sky.
For an “A”, you must set reference point variables and draw your objects from those reference points. You must also comment your code so that you know what all your draw commands are doing.
Hints: • (0,0) is in the top left corner of the window. • The example on page 102-103 uses the reference points MID and TOP to draw their snowman.