Objectives
Students will demonstrate knowledge of modeling by creating meshes with more complex materials and textures.
Standards and Benchmarks
- Multi-node materials, procedural textures, complex UV mapping
- IISTE 1a, d; 2c; 3a, b, c; 4a, b, c, d; 5a, c; 6a, b, c; 7bSTE 1d, 3d, 4a, b, c
Assignments
Materials and Resources
- Blender tutorials – see assignments
In-Class Activities
Teacher will lead demonstration of the following techniques:
- Multi-node materials
- Procedural textures