Objectives
Students will demonstrate knowledge of rigging by rigging a humanoid or animal mesh with a basic rig.
Standards and Benchmarks
Blender meshes, bones, armatures, parenting, rigging.
ISTE 1a, d; 2c; 3a, b, c; 4a, b, c, d; 5a, c; 6a, b, c; 7b
Assignments
Materials and Resources
- Blender tutorials – see assignments
In-Class Activities
Tutorial of
- bones and armatures
- parenting
- weight painting