Allan Didier

Beginner Materials & Textures LP

Objectives

Students will demonstrate knowledge of shaders, textures, and materials by creating objects that demonstrate those skills.

Standards and Benchmarks
  • Blender interface, mesh creation, scale, shaders, textures, materials, UV wrapping.
  • ISTE 1a, d; 2c; 3a, b, c; 4a, b, c, d; 5a, c; 6a, b, c; 7b
Materials and Resources
  • Blender tutorials – see assignments
In-Class Activities

Tutorial of

  • Basic materials and node editing
  • Transparent material
  • UV Wrapping