Objectives
Students will demonstrate knowledge of shaders, textures, and materials by creating objects that demonstrate those skills.
Standards and Benchmarks
- Blender interface, mesh creation, scale, shaders, textures, materials, UV wrapping.
- ISTE 1a, d; 2c; 3a, b, c; 4a, b, c, d; 5a, c; 6a, b, c; 7b
Assignments
Materials and Resources
- Blender tutorials – see assignments
In-Class Activities
Tutorial of
- Basic materials and node editing
- Transparent material
- UV Wrapping