Objectives
Students will demonstrate basic Java graphic drawing by writing a program to draw a simple house.
Standards and Benchmarks
- Graphics, JApplet, paint
- ISTE 1d, 3d, 4a, b, c
- CSTA: 3A-13. 14, 15, 16, 17, 18, 21, 23, 3B-AP-10, 11, 12, 14, 16, 21, 22, 23
Assignments
Materials and Resources
- Java Book Chapter 2
- Eclipse on computers
In-Class Activities
- Explanation and demonstration of snowman code is book.