Graphics and Modeling Skills Level / Skill Beginner Intermediate Advanced Objects and Meshes SkillsSelecting, transforming, rotating, scaling.20 objects per scene ProjectBeginner Meshes SkillsParent-child relationships Layers, groups and scenes 50 objects per scene Particles: computer generated meshes and objects. ProjectNone SkillsMultiple layers, groups and scenes 100+ objects per scene Projectsee Independent Projects Modeling SkillsMeshes, edge, face, vertices Subdivision surfaces Extrusions Objects with 50 vertices. ProjectBeginner Modeling SkillsJoining and stitching mesh objects Modifiers: mirroring, subdivision surfaces, Boolean, bevel, etc. Vertex groups Sculpting Objects with hundreds of vertices ProjectIntermediate Modeling SkillsRealistic modeling of objects like people, animals, faces, cars, etc. Objects with thousands of vertices Particle systems and auto-generated shapes Projectsee Independent Projects Materials & Textures SkillsBasic shading, color, materials, and textures Transparencies Reflections Basic UV mapping ProjectBeginner Materials & Textures SkillsIntermediate UV mapping Bump and displacement maps Node editor with 5+ nodes. Multiple materials on a single mesh ProjectIntermediate Materials and Textures SkillsLighting multiple scenesAnimating the lightingAdding mis en scene with lightingFire and other complex luminous objects Projectsee Independent Projects Lighting SkillsBasic 3-point lighting system (key, fill, and back lights) Lighting a character ProjectBeginner Lighting SkillsSpot, hemi, and sun lamps Adding color to lighting Scene lighting (outdoor, indoor, and specialty) Luminous objects ProjectIntermediate Lighting Intermediate Scene Creation see Independent Projects SkillsLighting multiple scenes Animating the lighting Adding mis en scene with lighting Fire and other complex luminous objects Projectsee Independent Projects Camera & Rendering SkillsSingle camera Basic rendering Rendering a simple animation EVEE vs. Cycles rendering. ProjectNone specific for this skill. The Beginner Lighting and Materials & Texture assignments will get you this skill. SkillsCamera Motion Multiple cameras Rendering complex models and animation ProjectIntermediate Camera Independent Projects SkillsCamera motion: pan, track, and zoom. Integrating photography rules (rule of thirds, depth of field, etc.) Customizing rendering Baking Projectsee Independent Projects Rigging SkillsBasic bones and armatures Basic pre-made rigs Rig parented to model Armatures with less than 15 bones ProjectBeginner Rigging SkillsInverse kinematics Full human / animal rigs Weight painting Armatures with 30 bones ProjectIntermediate Rigging Independent Projects SkillsInanimate object rigs Facial rigs Armatures with 50+ bones Rigs with positioning bones Projectsee Independent Projects Animation SkillsFrames and keyframes Basic simple object motion animation Timeline, Dope Sheet, and Graph Editor ProjectBeginner Animation SkillsSimple physics engine animations Adding curves to the graph editor Animating cameras ProjectPrinciples of Animation Intermediate Animation Independent Projects Skills12 principles of animation Realistic movement animation (i.e. walk cycle) Inverse-kinematic animations Blender physics systems ProjectPrinciples of Animation Intermediate Animation Independent Projects