Create a realistic, complex scene such as the interior of a house, castle, cave, mountain or other interesting area. Your models can be more simplistic, but you will need many different objects arranged in a more complex 3D space. You will also need to create a more advanced lighting system for your scene, such as sunlight, moonlight, or firelight. Animating camera movement is a great way to view the scene that you have created. Create a more complex scene that includes:
- Indoor vs. Outdoor
- Night vs. Day
- Location: What is the location? Is it in a house, buildings, cave, forest, desert, etc?
- Use a lot of simple objects or a few complex objects.
- Add realistic materials and textures to the objects. Look through the Intermediate Materials and Textures assignments for ideas.
- Make sure objects are placed properly in 3D space.
- Use transparent objects for windows to allow light in or out.
- Make sure to look at the Intermediate Lighting assignment for ideas.
- Light Scheme
- 3-point lighting works well when lighting an object, but may not work for a scene.
- You may need a customized scheme to light your scene.
- Key lights
- Outdoor and natural light scenes use the sun as the key light and supplement with other lights.
- Indoor and night scenes use other key lights.
- Vary the color of the lights to affect the mood of the scene.
- The color of the light determines the color of the objects, not the color on the object.
- Camera Motion
- In order to see your scene outside of Blender, you may have to take a tour of your scene.
- This can be done with animating your camera.
- See the Intermediate Camera page for more information.
There is no set rubric for these assignments. Grading details will be set based on the project you are doing.