Allan Didier

Beginner Modeling

Goals

Students will learn how to customize a simple mesh using the modeling tools

Skills

  • Mesh modeling
  • Edit mode
  • Mesh edit tools: extrude, loop cut, bevel, etc.

Assignment Details

Make at least 50 modifications to mesh vertices in a single, complex mesh object or in multiple objects. An extrusion or bevel counts as one modification even though it may modify multiple vertices. Simple example models would include chess pieces, furniture, or a simple animal. Complex models like motorcycles, faces, or detailed animals and characters are not necessary for this assignment.

Resources

Beginner Modeling Tips and Techniques page. Check out this useful information for getting started with this project. 

Blender Fundamentals 2.8 tutorials

Modeling Intro
Creating Meshes
Object & Edit Mode
Mesh Selection Mode
Extrude
Loop Cut
Knife Tool

Previous Student Work

Rubric

Grade / Topic

A

B

C

Number of Vertices

At least 50 modifications to vertices have been done.At least 40 modifications have been made.At least 30 modifications have been made.

Realism of object

You can clearly identify what object is being modeled.You can somewhat identify what object is modeled.It is difficult to identify what object is modeled.

Modeling Techniques

Modeling techniques such as bevels, extrusions, edge loops, and subdivision surfaces have been used often.Modeling techniques such as bevels, extrusions, edge loops, and subdivision surfaces have been used occasionally.Modeling techniques such as bevels, extrusions, edge loops, and subdivision surfaces may not have been used.