Students will learn how to create simple meshes in Blender and manipulate them in 3D space.
- Blender layout, tools, and panels
- Adding mesh objects
- Transform mesh objects (move, scale, rotate, etc).
Create a scene or single complex object containing at least 20 different simple primitive meshes (shapes). Simple primitives meshes are planes, cubes, spheres, circles, cylinders, etc. An example of a scene would be a room with chairs, a couch, and a table. An example of a complex object would be a Christmas tree with branches, ornaments, and a star on top
Blender Fundementals 2.8 tutorials
Select & Transform
Add & Delete
Previous Student Work
Grade / Topic
Number of Primitive Meshes
|At least 20 different meshes have been used.||At least 15 different meshes have been used.||At least 10 different meshes have been used.|
Variety of Meshes
|There is a wide variety of meshes and sizes.||There is a little variety of meshes and sizes.||There is very little variety of meshes and sizes.|
|Meshes have been placed very precisely and deliberately in the 3D space.||Meshes have been placed deliberately but not very precisely in the 3D space.||Meshes have been placed poorly.|